i quite like this silly flower effect

classic doom speedrunner, video game movement enthusiast, occasional writer
i quite like this silly flower effect
I’m hella gay and leftist, along with being a 19 y/o genderfluid trans gal.
I’m a total nerd for all things art and the discussion of it, love analyzing media and the ways in which it affects us.
I’m an artist experimenting across different mediums, recently I’ve really picked up a special passion for drawing and writing, and have been working on a cartoon called Ruby Summers (which I will probably post about here a good bit).
Above all else I’m always striving to be kinder, both to myself and to those around me. Let’s be friends!
one decently-sized non-linear map, boom-compatible, by Thelokk. You can get it here.
Self-described as "Penelope.wad is a sort of bookend to my first year of mapping, and a distilled extract of everything I like in my mapping soup: complex architecture, out-there texturing, strange progression and a whole lot of atmosphere." in the Doomworld thread here.
I find myself in agreement, as someone who playtested a few of her other maps, it particularly reminds me of pieces from Untitled. Moody, gloomy, suppressed, and sometimes slaughter-ish. Perhaps try it if you have a half hour and don't mind light platforming, rocketing imps, and wondering what kind of world this place used to be.
a simple photo:
this is my post bitching about how i ordered a controller over a week ago, it was set and supposed to be delivered yesterday, and then i suddenly got an email that it was "out of stock" and the order had been refunded. thanks, i guess.