wrote a little scripting language for Kitsune Tails (think gay furry weeb mario with fox girls) to move tile layers around like in SMW. this script creates the crusher in the gif:
down 3 1.5 circ in
shake 3 1.5
pause 0.5
up 3 3 sine inout
pause 1
you can just write the script straight in a Tiled Map Editor property so it should be nice to play around with for modders. this is the current syntax but i'm thinking of adding more complexity (different functions, and external triggers that can start a function) so that it can be used for all sorts of stuff:
it has buttons :3


