I have so many (oh, so many) Game Developer articles I want to share. In the last couple of days, we've started posting our End of Year content (like our trends of the year list) and soon we'll be on to games of the year. But something actually showed up on our Chartbeat top stories today that I had to go poking around, and it is a BEAUTY.
Here it is, a very robust resource (from 2018) from Josh Ge on... well, how to make a roguelike. Basically from scratch! And linked within, alongside tons of practical advice and excellent resources, is a very, VERY fun looking free tool called Rexpaint:


