After over two years, there’s finally (some) sound effects, in the game—yippee!
Sound design/engineering is definitely one of my personal blind spots, when it comes to game development...
But I’ve been trying to learn FMOD and get a hang of SFX creation, to finally have some sound going on. It’s been a rough learning curve, but I’m really excited to hear the game come to life, more and more, with every new sound!


