MobileSuitLilah

Quaint Witch, Sad Enchantress

  • she/her

Incredibly based gay trans woman poster šŸ³ļøā€āš§ļøšŸ³ļøā€šŸŒˆ | Lover of books, music, and video games ✨| Happily married to @milktea ā¤ļø | Icon by @peachparfait

Praise for @MobileSuitLilah

ā€œLilah is maybe the internet’s greatest poster…a unique and very funny sense of humor…her jokes are specific and experimental while still being accessible to a mainstream audienceā€
— The New York Review of Posts

ā€œMen you may not like it but…[Lilah’s posts are] what peak performance looks likeā€
— Virginia Woolf, author of Orlando

ā€œI’m a huge admirer of Lilah’s posts to the point that I left my wife…only then did I discover Lilah is gay and had also never heard of meā€
— Jonathan Safran Foer, an author I guess

"Lilah's posts were a huge source of relief during the development of DonPachi...it's no exaggeration to say Cave wouldn't exist without her posts"
— Tsuneki Ikeda


MobileSuitLilah
@MobileSuitLilah

I am about halfway through Ys IV: The Dawn of Ys and it rules. Developed by Hudson Soft, it builds off of the gameplay and story foundations of Ys I and Ys II to deliver probably the biggest and most polished take on the delightful classic era Ys formula of "sprint around and slam Adol's entire body into enemies to kill them while vibing to great music" (or I guess you could call it by the official name, "Bump Combat").

But also I am obsessed with the aesthetic used for its storytelling beats - gorgeous anime-style cutscenes with limited-but-impressive animation, rendered on the PC Engine's 16-bit GPU with lip-synched speech. 16-bit anime graphics are peak video game aesthetic imo and this game has some of the best out there.


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