• She/They

♡ Queer Game Developer ♡
I like fighting games, and visual novels
game commercial voice: "Rated M, for Mature"


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in reply to @TwinkleSoft's post:

We even gave the build to a friend who uses Linux and he had no problems opening and playing the game, but we didn't have enough time to test it more clearly, unfortunately.

I can say that it works, but we can't guarantee that it will work on everyone who uses Linux. Sorry.

I was able to play it using wine!!

So, I died once and realized it would probably be a good idea recording my gameplay, so here it is: https://youtu.be/hyt9OrwglKc (maybe it's still uploading) (I also forgot to enable audio recording..............)
I've never played megaman or something similar, so I getting my ass kicked, took me a little bit to get used to the controls but I think I'm better now. So far it's been pretty challenging and fun :] I'll try to finish it later

edit: also took me a long time to realize I could hold jump to bounce higher on the springs

Oh, thank you very much for the video, it's always great to see reports from people who aren't used to this kind of game!

By the way, during the broadcast I noticed that in some parts the game seemed to be running more slowly. Did this really happen while you were playing or was it a problem when recording the video?

Wow, I can tell you're getting the hang of the controls. This type of game is usually like that, you learn the stages and in the end you've passed almost all the parts without too many problems!

I'm glad you're putting so much effort into our game!

In fact, your video made us notice some bugs that shouldn't happen in the game, which will help us a lot in knowing how to fix them. Thank you very much!

Here are my last recordings:

https://youtu.be/_a2L_hn7NvA
https://youtu.be/l8ryUik3i2Q

You'll notice that I had to split the recordings because I defeated char-wuf and died at the same time, which prompted an error (it's in the end of the first video, but I also screenshoted it.

My last thoughts are: at first I thought the difficulty curve was a little broken, but as you said, this is how this games work, and I already had noticed in my second playthrought that the difficulty scale was going pretty well actually.

The two stages are very different not just in aesthetics but also in gameplay and feel, so it doesn't feel like I'm playing the same levels but with a different skin when I switch stages.

The bosses were pretty fun and balanced, as I've said before, they don't feel like the same fight with different skins. Both have their difficulties very different, in Hana-sol it was hard to move without getting hit but anything, and in Char-Wuf it was hard predicting her movement (I tried using the balls to stay away from her, but it didn't work too well). Overall, both fights were pŕetty fun and full of personality :]

This is just a suggestion, but it would be really cool if mid stages I could learn a little about the boss I'm going to fight so when I meet them it would be a greater revelation.

Pixelart and music were pretty good, really made me feel like I'm playing a classic arcade game. The visual identity of each stage is great and it's really fun noticing the little details, like the "holograms" in Char-Wuf's stage. The boss theme is really well fitting, the fast paced piano sets the right mood for a boss fight and also makes it feels more like a fun friendly fight than a dramatic fight (not a critic or anything, just pointing out). Both pixelart, animations and music seems like they were made by a professional :]

I also likes a lot the revelation the Char-Wuf's stage is like a really big playground for her :D

Overall, I had a great time playing the demo and would like a lot to play the full game when it releases (and when I have the money to pay for it)! Thanks for making the game and congrats for what you achieved :] the best of luck for the rest of development! :eggbug:

Wow you really went all the way. I'm impressed by your effort! And thank you very much for playing! It's great to know that people who aren't used to the game are actually willing to pick it up to learn how to play it, that makes a big difference in a game!

Oh yeah, about the double KO crash that happened to you, we've noticed that this has happened to other people who have played and we've already put a new version on the pages where we put the game that solves this and some other bugs o/

Again, thank you very much for playing, your feedback is very valuable!

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