...which turned into a "this is how i think about enemies that are not bosses" in my game In Stars and Time (which you should go and wishlist teehee 💖). also my game has three types in battle and its literal Rock Paper Scissors. also also the screenshots are in Japanese because i was testing the jpn version at the time. ok you're caught up

ok so first I gotta explain how RPGMaker’s AI works.
I LOVE in-depth design breakdowns like this.
Tell me your secrets! Let me learn new and useful ways to approach making something fun!
