I do think an undersold and likely unintended extremely funny thing about the first Bioshock's premise is that the best capitalist minds of the era fled society and nobody fucking noticed or cared
Game slash narrative designer, sometimes I make music but I need to be in a really good mood for that to happen
I had a really funny joke here but it broke the website on mobile
it's a multi-system chiptune tracker that emulates like, 1 billion sound chips. you can even mix and match them!! wanna make a song that uses a Yamaha OPN2 with a Ricoh 2A03? u can do that. Game Boy plus Virtual Boy? sure, double boy it up. wanna fuck around with the glorified beeper in Pong cabinets? uhhh sure why not, that's here for some reason too
i'm very glad i found this as i pivot to chiptune. this opens up a ton of possibilities
Furnace is great. If you have any experience with DefleMask, it's a real step-up from it. Recently mushed a Sega Genesis' YM2612 FM chip together with the Wonderswan's 4-channel wavetable/PCM audio chip for a little sound design, largely using instrument-level arpeggio macros and ADSR for all the pitch and volume.
I've seen a couple of posts about Scritch and Blamscamp recently, and that reminded me that I haven't posted about Bandcrash here.
On and off I've been working on this app which handles the annoying parts of encoding and tagging music for uploading onto your own website, rather than being stuck with Bandcamp or the like. Currently, the web player is based on @blackle's blamscamp player engine, although I'm looking at moving it towards another player engine such as @torcado's Scritch, or ideally giving the user a choice in players.
For most of its life, Bandcrash has been a slightly fiddly commandline tool that required knowledge of Python to use well, and that's not a great situation for most musicians. But I'd always intended for it to be an installable GUI application, and the recent Songtradr buyout of Bandcamp has lit a much larger fire under my ass. For the last several days I've been working hard on making the GUI portion it, which will hopefully make it much, much easier for everyone to use. I'm really close to having something I can actually release, at least in so-called "minimum viable product" form.
While Blamscamp and Scritch both do an amazing job of making a player for your albums that you can embed pretty much anywhere (including itch.io), neither of them handle the annoying task of actually encoding and tagging your files, which is one of the things that Bandcamp has historically done an amazing job of and which is hard to do well. Bandcrash basically exists to automate those annoying/tedious/difficult things, and to also build your web player and upload everything automatically to itch.io as well.
You can see some examples of its output on my albums section on itch.io; most of those albums were encoded and tagged by Bandcrash and built with the modified Blamscamp player.
What I really like about using Bandcrash is that I can just edit the album as I go (like on Bandcamp) and push a proverbial button to have it be updated on itch, player and downloadable files and all. I can also upload my purchasable assets easily to Gumroad and Ko-Fi and any other shop that lets me upload a .zip file to be purchased. And I can also embed the player itself on my own website, for those sites which don't allow embedding an iframe or the like. (I'm also going to eventually add OpenGraph support so that you'd be able to embed your player just by linking to it on sites like Cohost and Mastodon!)
Anyway. Yeah. Scritch and Blamscamp are great, and Bandcrash fills in a huge missing piece too.
Scritch is a simple, fully customizable media player designed for music artists.
The Scritch Player (shown above) is just a single html file, a config file, and a folder to place your songs. It was designed to be as easy as possible to set up, just download, place files, customize, zip, and upload!
You can upload a Scritch album to any website or server you have access to, but for the non tech-savvy users Scritch was designed to be used with itch.io. You can simply upload the zip as a project, and album purchases are handled for you!
demo: https://keestak.itch.io/heck-deck-ost
github: https://github.com/torcado194/scritch-player
I also made the Scritch Editor, a tool to streamline the process. Create an album player right in the browser, preview changes, and download a pre-packaged zip to upload directly. The editor also reads audio metadata to automate a lot of the process!
http://torcado.itch.io/scritch-editor
Scritch allows you to create preview and locked tracks, for files you want to be made exclusive to those who purchase the album. Scritch Editor will even automatically generate the preview audio files, if you wish! If you have lower quality versions, you are free to use those for the public upload and save the higher quality versions for the purchased download, as well.
Scritch is 100% free to use/modify/etc. I regularly maintain it whenever people have an issue or a feature request. Let me know if you use it or have any suggestions!
❤️