• They/Them

Trite, contrived, mediocre, milquetoast, amateurish, infantile, cliche-and-gonorrhea-ridden paean to conformism, eye-fucked me, affront to humanity, war crime, should literally be tried for war crimes, resolutely shit, lacking in imagination, uninformed reimagining of, limp-wristed, premature, ill-informed attempt at, talentless fuckfest, recidivistic shitpeddler, pedantic, listless, savagely boring, just one repulsive laugh after another.


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MxSelfDestruct
@MxSelfDestruct

having gone back and played a lot of the 7th gen "classics" (CoD:MW, Skyrim, FO3, Halo, BioShock) and a lot of these games just... fucking suck? if I'm being frank? all absolute fucking snoozefests that pale in comparison to what came before them and for some reason they're remembered really fondly.

see, I know these games are crap because even my nostalgia goggles can't save them. I grew up with the seventh generation of consoles! these games were a part of my childhood (in a weird way, it's complicated)! and going back... wow these suck. out of the games/series I listed, BioShock 1 is probably the least Boring game of the bunch and it still just feels like a slapdash imitation of System Shock with art deco trimmings. Skyrim and FO3 are about as exciting as reading the dictionary front to back, and don't get me started on CoD and Halo.

funny how nostalgia works.


amydentata
@amydentata

I loved BioShock and Skyrim when they came out but now, going back and playing them again, they just feel empty. It's weird.

BioShock lost its appeal because the game thinks it's so, so clever, and wears that on its sleeve. It's smug. Skyrim, meanwhile, is unseasoned boiled potatoes.

That said, I'm about to beat Prey (2017) for the sixth time


MxSelfDestruct
@MxSelfDestruct
  • it relays its core message to the player with an absolutely patronising lack of subtlety
  • it thinks it is an extremely clever boy for doing so
  • the core message is a conclusion that you have probably already come to on your own by living in the world and paying attention to things

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in reply to @MxSelfDestruct's post:

I'm ride-or-die for the 7th generation at this point: you listed a bunch of games but that's barely scratching the surface of a generation that had thousands and thousands of games

this was also the generation of things like littlebigplanet, dark souls, the birth of online console gaming, the wii... it was when there was a big indie boom on consoles for the first time. it was a cambrian explosion for video games in a way that even preceeding heavy-hitters (the 5th and 6th generation) weren't

I talked about it with someone else a while back and realised that I didn't even remember it as the era of brown, sludgy, bloomy shooters anymore. I'd forgotten all that and replaced it with just the good stuff. which was so weird to me cause at the time I felt like it was an absolute creative dead-end era and those shooters were everywhere and I mean EVERYWHERE

I think it goes to show that I got a full picture of it only after it ended and it turned out it was actually one of my favourites and I like it more than the 6th generation (the PS2, gamecube, etc, all-time great consoles)

in reply to @amydentata's post:

You're SO RIGHT about Skyrim and it's really weird when I think about it because I was so excited when it came out and I sank so many hours into it. Despite that though, I didn't finish a single major quest line. Not the main story, not the dark brotherhood, not the thieves guild. Nothing. I think the dark brotherhood storyline was the one that I was the closest to finishing.

Aside from the blandness of the characters, the game creators seemed to think that having a mahoosive world was a selling point, and so many of the quests were padded out with "... and now go to this other location which is on the opposite side of the map and you can't fast travel because you haven't been there yet". That wasn't fun in Fallout 3 and it wasn't fun in Skyrim.

(On the other hand, Oblivion was the shit and it remains my favourite Bethesda game. Traversing the world of Oblivion was a joy because there was so much variation and beauty in the world, and I was constantly tripping over cute little features and easter eggs. Plus they generally didn't send you to the arse-end of the map on every quest just for the sake of it. ALSO I used to love collecting ingredients for alchemy and in Oblivion every ingredient was beautifully modelled, whereas in Skyrim they clearly ran out of time and/or didn't care.)