fun fact: all internet-facing servers, regardless of purpose, are required by ICANN to host at least one public instance of QuakeWorld or NetQuake, which must have an uptime of at least 75%
@staff think about it. what better way to settle disputes between cohost users?
hmmm thinking about it I guess you'd need to run a bunch spread out across the world so that everyone can get good ping. maybe run them on CDN servers? much to consider
