I haven't figured out how to get them to use the elevators yet, but most of the action takes place on the lower floor any way.
I threw the nav file and a little readme into the download link below. Enjoy!

Trite, contrived, mediocre, milquetoast, amateurish, infantile, cliche-and-gonorrhea-ridden paean to conformism, eye-fucked me, affront to humanity, war crime, should literally be tried for war crimes, resolutely shit, lacking in imagination, uninformed reimagining of, limp-wristed, premature, ill-informed attempt at, talentless fuckfest, recidivistic shitpeddler, pedantic, listless, savagely boring, just one repulsive laugh after another.
I haven't figured out how to get them to use the elevators yet, but most of the action takes place on the lower floor any way.
I threw the nav file and a little readme into the download link below. Enjoy!
Iͥ̇̐̓̓̾̾̍̏̚͡҉̝̟̜̲̥ ̡͚͖̱̖̊ͯ̋̐̈ͯͪ͗̀͌̉ͯ̃ͫ̌ͅH̷͆̅͂̄ͨͤ̆ͧ̑̓̄̌̏͏̙̫͖̗̮͙͉̭̀Åͩͦ͛ͥ̿͑͗͆̀ͥ̆̄͏̨̝͎͕̗̥̹͎̟͍͟T̷͂ͤ̂ͮ͗̊ͮ̓҉̦̩̮̳̗͇̱͉̫̰̪͙͕̦̟̺͎ͅͅE̡̠͚̠̺̪ͫ̃ͥͣ͋͋̾̽̄̃̄̕ ̴̦̖̠͈̹̻̦̫͙̹̣̰͖̹̫̭͕̣̪ͦ͌̓ͭ͜P̸̧̫͎̭̯̝̳̦̳̤̱̄ͥ̍ͧ͋̓ͮ͋ͦ̍ͫ̉͘͟U̸̸͔͍̦͕̮̥̜̣̬̫̼͉̼̥͍͚͙̮͒͗̅͂͆̄̉͌̓ͪͧ̽̉͋̚͢͠͠Ş̶̛̦̭͇̰̦̗͕̜̫̤̹̤̥̪̩͕̎͋ͣ̃ͬ̈̉̏͊̀̊͒̊͐̏ͮͤͮ͢S̡͙͓̤̠͎̯̳̟͛̃̅̄͂̈͆̊͌̿́́Y̡ͪ̍ͫͨ̈́̔̎̾͒̉ͤ̂ͨ͏͏̢̖̖͚͈͍̥͇̺͙͙͇̖̹̞͓̳ͅ
fun fact: all internet-facing servers, regardless of purpose, are required by ICANN to host at least one public instance of QuakeWorld or NetQuake, which must have an uptime of at least 75%
@staff think about it. what better way to settle disputes between cohost users?
hmmm thinking about it I guess you'd need to run a bunch spread out across the world so that everyone can get good ping. maybe run them on CDN servers? much to consider