I would argue that skeuomorphic design is alive and well in games (would diablo be diablo without health and mana gauges that look like spherical flasks of swirling potions?) and the reason it became so reviled on the iPhone is because the aesthetic taste of corporate executives fucking sucks.
And it still sucks, they've just learned to be as conservative as possible in expressing themselves so as to keep things bland and inoffensive. "Ah, white boxes. Perhaps slip a rounded corner in there? Maybe an accent color, blue is neutral enough. Some icons, design them like the swiss. Nobody can get mad at the swiss."
Everything we use has been sanded down into its blandest form. Nothing will show its personality because the people who run things have none.
But we long to click on shining gemstone buttons with our gauntlet shaped cursor. We yearn for the warm touch of an oak table to slap our tattered playing cards upon. We crave the feeling of running our hands across cold steel buttons and switches from within the cockpit of our spaceship.
bring that shit back honestly, looking god awful and terrible to behold is fashion. it's a personal computer let me personalise it