Nick-Burnham

Pixelated musings of a bygone era

Trombonist for hire; non-professional level designer; "professional" analyst; appreciator of old games and indie games with little frictiony bits. Streaming at twitch.tv/nostalgick1


Would mostly agree that Super Castlevania IV is on the easy side, but this last level filled with mostly moving instant death spikes and the most annoying projectile enemies in the game really takes the cake for one of the most tedious platformer levels with the least room for error I've seen outside of Kaizo romhacks.


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