But that's not all: another potential tragedy is down the road from where we've currently arrived at.
Rebirth is a logical next goal, and someone will chase it - and from there, the tragedy starts anew.
It's an overflow error. That's not so much a bug as a limitation of the technology.
it isn't quite as simple as an overflow, and overflow can be compensated for
Why doesn't Tengen Tetris have that limitation? Tell me how Atari overcame this limitation. I wish to know. (I am being faceitious here. You are wrong. a Human did put that bug there by building a thing with that bug and not building something that didn't have that bug.)