NireBryce

reality is the battlefield

the first line goes in Cohost embeds

๐Ÿฅ I am not embroiled in any legal battle
๐Ÿฆ other than battles that are legal ๐ŸŽฎ

I speak to the universe and it speaks back, in it's own way.

mastodon

email: contact at breadthcharge dot net

I live on the northeast coast of the US.

'non-functional programmer'. 'far left'.

conceptual midwife.

https://cohost.org/NireBryce/post/4929459-here-s-my-five-minut

If you can see the "show contact info" dropdown below, I follow you. If you want me to, ask and I'll think about it.


NireBryce
@NireBryce

Homestuck always surprised me for being so popular when Problem Sleuth, that Hussey's previous work, was much higher art in terms of what it did with the media.

No further questions.

This thread has been locked by moderators.


zuki
@zuki

that i can interact with your post and that it hasn't actually been locked down from comments or rechosts by you, the ostensible moderator. i feel like that would be really funny.

...dang, is there a way I can lock my rechost of this? I was a fuckin' homestuck forum moderator Back In The Day

shit i can't find one yet. is there not a way to make a chost people can't interact with? Is that a planned feature?


caro
@caro

that's the beauty of cohost. you just ask nicely and people go 'ok i wont comment'


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in reply to @zuki's post:

oh i missed the tags. it's sincere, inasmuch as I think the surreality of problem sleuth's medium ended up much more artistic and HS felt a lot more processing the world. they're both worthwhile, but problem sleuth isn't passed around, and I think that's a shame, especially now that it's complete and not segmented.

S panels and grand arcs are cool, but they're less like, snapshots of someone's thinking. and that's fine and good, and there's art in storytelling, but in many ways storytelling grand narratives is a collaborative process with the narrative that can drift away from using the Webcomic Plus medium to it's breaking point. PS was the other direction, the narrative being there more to stitch together ad hoc surreal fragments, in a way that was partially from occasionally breaking early impressions of what css and the web was meant to do.

not to go all "the earlier albums were better" and more "Homestuck was less playful and artist-driven and drifted closer to ARG in terms of "you had to participate in it to get more out of it, and you can't in the same way now that it's gone" neither good nor bad, but the reputation overshadows the other works while not quite living up to it anymore, you know?

Homestuck had a bigger impact on the world, no doubt, but i still don't think it's "higher art", whatever the hell that means in aggregate. when I see the mona lisa i don't see bored women, I see the technique and the craft, years ahead of its time, "competing" pound for pound with artwork 3 centuries of skill-building later. 1506! the tail end of the middle ages! but most people don't, so, you know, art's what you make of it and all that. so it's, yk, sincere subjective opinion but the "no further questions" is mostly because it doesn't matter and is completely inconsequential because it's just two webcomics some nerd wrote, and how one of them technically changed the world, and the other enabled that in ways that better reflect like, craft and how they see the world.

(ONE THOUSAND FIVE HUNDRED AND THEEE A.D. ) its unbelievable. like three tech tree nodes ahead of most of the Renaissance painters in terms of lighting and strokes and anatomy. this isn't to say it's the only example of that, but more to highlight how what a lot of people find boring/not artful really needs to be looked at when it was made. In the same way, PS was when the web was young and comics abounded, but pushed the field in new ways. and then HS was doing that with S panels, but a lot of other similar things were catching up until the platforms destroyed self hosted)


tldr: sincerity, but in the same way "unpopular opinion" is sincere but ironic at the same time.