but the story is so detached from the combat that it feels like I'm playing two very different games, completely and utterly detached from the pace of the other.
I think of most of the games I've played I can 100% say that Baldur's Gate 3 is a game that wasn't designed for, but has the gameplay for, the Steam Deck. Combat rounds last 15m? great pick up, play, put down opportunity. Avoiding fights and just exploring? Yeah I can do 5-15m of that. Only have 5m? Camp management time.
But for like, a game you sit down and play more than 30m of? baffling.
I know I'm using the example a lot, but they're about to kill the slaves immediately, so it's time to take a long rest so the wizard has enough to save them. ONE FULL DAY LATER it's time to fight them and somehow they've made no progress on learning how to shoot a crossbow execution style for a FULL DAY, right until combat starts and suddenly they're a headshot savant
