has there been any writing on how server transfers affect games when those people could bring, say, significant portions of server wealth with them, such as few-of-a-kind but otherwise saleable items?

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has there been any writing on how server transfers affect games when those people could bring, say, significant portions of server wealth with them, such as few-of-a-kind but otherwise saleable items?
That was the first thing I thought of - WoW's pretty famous for this happening, with world first guilds grabbing up everything rare out of entire regions in the early days of patches to try and get an advantage