i feel like i saw something like this on shadertoy ages ago but i haven't been able to find it so i felt driven to make it from memory
mostly been having an itch for visuals designed to present data (though here it's just noise influenced by a hilbert curve, no real/neat data)
anyways, there's so much cool inspiring stuff on shadertoy and i really want to get around to posting stuff on there more often & just get quicker with jamming in GLSL again
i always feel super inadequate to other folk on there but it couldn't hurt to be active there & improve~
link to the shadertoy post itself, i'm sorry it's a fucking spaghetti nightmare i didn't make this with the intention of it being read lmao
