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I've spent a great deal of time this last week promoting Indiepocalypse because of the pledge drive and the is my last one before I return to the standard monthly releases. (I'll still have some of the features I write but those are arguably promotion adjacent and more about the games)

I like making Indiepocalypse. A lot. It's why I've been doing for the last 40 months. But I also recognize that endless self promotion can become exhausting to read. (even if the thing I'm promoting is by its very nature promoting the work of other people) But whatever! Confidence in my work, you know!

I do the big push for the pledge drive (though I'd love if people paid attention to every release) because it's An Event. It's a bigger thing that people can rally behind once a year instead of once a month. Though I think Indiepocalypse (or more importantly the games and artists it features) is something you should rally behind all year.

Indiepocalypse exists already in its ideal form so this isn't about adding new features. And it will exist (barring unforseen financial hardship) indefinitely so this isn't about ensuring its survival for another year. It's about supporting some of game development's best! (through this particular approach I'm taking)

The drive ends at 9am ET so any last minute support (be it pledging, sharing, or anything else) would be greatly appreciated! Any pledge comes with a chance to win a lifetime subscription!

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