Cleaned up a few more scans, put them up here
Cleaned up a few more scans, put them up here
Mmmm I love concrete and bricks. What software do you use for the photogrammetry processing? I've only used Meshroom before.
These two were done in Meshroom, and then I retopologized/rebaked the textures in Blender. Normally I just decimate/Smart UV Project for making the scans more lightweight, but for these I did manual retopology/UVs since it was simple. I've used Polycam for some scans, and it did some things better than Meshroom, but I didn't want to be stuck in their ecosystem so I switched to Meshroom for most of my scans.