I had a great time with Tactical Breach Wizards, and I'm still going back through for optional objectives. I strongly prefer short games with replayability over long games that I will often lose the drive to see through to the end. Towards the end of the game when you've got a full set of tools for your team, I found every room becoming an exercise in building a Rube-Goldberg Machine That Shoots People and it was great to see a plan come together.