QueenNioiclin

Member of the Dtoid Exile.

  • she/her/sí/í

Writer of Queer Fantasy & Narrative Designer. Gamer. Tá mé ag foghlaim Gaeilge. Lover of great stories. She/her 🏳️‍🌈 / Amateur artist


Mastodon (mainly writing stuff)
writing.exchange/@Ink_Soul
Mortal Kombat and Horizon fanfics
archiveofourown.org/users/Inkwoman/works

gamedeveloper
@gamedeveloper

Studios working with voice technology company Replica Studios are now permitted by acting and performance union SAG-AFTRA to use voices replicated by generative AI in their games.

The union and Replica struck an agreement letting developers (triple-A and otherwise) to "access top SAG-AFTRA talent," and for actors to "safely explore new employment opportunities for their digital voice replicas with industry-leading protections." The Guild says the agreement sets terms and conditions for the use of AI-generated voices, and requires voice actors to consent for the use of their voices and negotiate further terms of use.

Replica Studios will be required to allow performers to opt out of continued use of their voice in new works. The contract covers other interactive media and spans from pre-production to final release.

Read the full article over at Game Developer.



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in reply to @QueenNioiclin's post:

I think that if they've scored an agreement, it will probably cover every case of use (including selling data to third parties). Honestly as long as the Union has been involved, I think it's fine. It's better for actors to have a common platform to discuss terms on anything AI-related, instead of navigating a far west scenario on a case-by-case basis. The AI genie is already out of the bottle, it's better for every replaceable worker to deal with it with clear rules.
This could also lead to some interesting scenarios where deceased actors could still lend their voice to characters, with royalties or other compensations going to their families etc.