A lot of people are saying the intended design of Armored Core VI was that you were supposed to frequently switch your loadout...
Oops
Game programmer, designer, director; retired quadball player; antimeme; radical descriptivist; antilabel; Moose;
Working at Muse Games. Directed Embr, worked on Wildmender and Guns of Icarus, Making new secret stuffs
Opinions are everyone else's
A lot of people are saying the intended design of Armored Core VI was that you were supposed to frequently switch your loadout...
Oops