Game programmer, designer, director; retired quadball player; antimeme; radical descriptivist; antilabel; Moose;

Working at Muse Games. Directed Embr, worked on Wildmender and Guns of Icarus, Making new secret stuffs

Opinions are everyone else's

posts from @Queso2469 tagged #netcode

also:

It's extremely unfortunate that I only seem to be able to solve netcode problems by staring at them for from the start of my workday until bedtime. That's an incredibly unhealthy way to work. Like I'm doing some really complicated corner case stuff that just takes that long to get reoriented on, and I'm going to take off these hours somewhere else in my work week, but also UGH it sucks.