Game programmer, designer, director; retired quadball player; antimeme; radical descriptivist; antilabel; Moose;

Working at Muse Games. Directed Embr, worked on Wildmender and Guns of Icarus, Making new secret stuffs

Opinions are everyone else's


hthrflwrs
@hthrflwrs

an underappreciated game design skill is the ability to just... sit and think through all the implications of a system by simulating the entire game in your head. you can't just think through the consequences of a change; you need to think through the consequences of those consequences


nic
@nic

for a professional game designer1 this is the number one skill you have to cultivate.


Queso2469
@Queso2469

The second most important skill as a game designer is communication. If people don't trust and believe in your design decisions, they aren't going to happen. You build that trust by showing that yes, you know the consequences, you can explain and abstract them for everyone, player, artist, programmer, publisher, etc. And like, that's game design too! Your players and audience understanding what your game is, isn't some separate skill. Fundamentally, as a game designer, you are communicating ideas across so many different levels, from direct players senses, to language, to emotional and intellectual appeals. And systems are the structure you use to do that communication!



vectorpoem
@vectorpoem
  • they were poor and it gave them joy
  • they lived in a country where it wasn't available
  • they saw it had already sold 6+ million copies
  • they wanted to see what all the fuss was about
  • their grody older brother scratched their disc and it never quite loaded again
  • they did so 15 years after its release and heard that its director, the only guy still drawing a paycheck from the publisher, was a real asshole
  • they felt like it
  • they bought it years ago but the mechanism that allows them to access their legal copy went away
  • they won't be born for another 135 years and are accessing it via the DPRNA Global Culture Archive (Silicon Age section)

joewintergreen
@joewintergreen

reason bein': someone already put it on there but it wasn't the latest version and i didn't want people playing the bugged shitty one. so i put a little message on there like "hey if you torrent this and like it i'd appreciate it if you bought it if you can" and a bunch of pirates went and bought it on itch, and some of em even tipped more than the price of the game

then! totalbiscuit had a problem with this so he talked about what an idiot i was in a video and exposed me to even more supportive pirates. pirates rule sometimes


Queso2469
@Queso2469

I told someone to pirate my game because he tried to gotcha me for selling a game that was critical of capitalism. I hope it twisted his brain into a knot.