Do I look like I know what a void* is??? I just wa\040a666660000013a 000002a81f3f94e0 00000000fdfdfdfd 0000000000000000
what is even the point of a compiler. what's a type. fuck it, peggle write directly to memory
Game programmer, designer, director; retired quadball player; antimeme; radical descriptivist; antilabel; Moose;
Working at Muse Games. Directed Embr, worked on Wildmender and Guns of Icarus, Making new secret stuffs
Opinions are everyone else's
Do I look like I know what a void* is??? I just wa\040a666660000013a 000002a81f3f94e0 00000000fdfdfdfd 0000000000000000
what is even the point of a compiler. what's a type. fuck it, peggle write directly to memory
an underappreciated game design skill is the ability to just... sit and think through all the implications of a system by simulating the entire game in your head. you can't just think through the consequences of a change; you need to think through the consequences of those consequences
for a professional game designer1 this is the number one skill you have to cultivate.
The second most important skill as a game designer is communication. If people don't trust and believe in your design decisions, they aren't going to happen. You build that trust by showing that yes, you know the consequences, you can explain and abstract them for everyone, player, artist, programmer, publisher, etc. And like, that's game design too! Your players and audience understanding what your game is, isn't some separate skill. Fundamentally, as a game designer, you are communicating ideas across so many different levels, from direct players senses, to language, to emotional and intellectual appeals. And systems are the structure you use to do that communication!
reason bein': someone already put it on there but it wasn't the latest version and i didn't want people playing the bugged shitty one. so i put a little message on there like "hey if you torrent this and like it i'd appreciate it if you bought it if you can" and a bunch of pirates went and bought it on itch, and some of em even tipped more than the price of the game
then! totalbiscuit had a problem with this so he talked about what an idiot i was in a video and exposed me to even more supportive pirates. pirates rule sometimes
I told someone to pirate my game because he tried to gotcha me for selling a game that was critical of capitalism. I hope it twisted his brain into a knot.
(full size: https://staging.cohostcdn.org/attachment/6b2bd7f6-ecf6-47c2-aa1f-d5f59addd28e/boswashfinal-10dpi.png)