every once in a while i load up Copy Kitty again, half because it's awesome, and half to remind myself that i'm awesome for making something like this! One weird thing about making games (or probably any other art) is that once like one year passes, you need to manually remind yourself that it's not just something that always existed.
anyway, i picked a path i haven't played in a while and started on loop 2 since i wanted it to be a quick session. Somehow i got to the last environment in loop 4 and almost a million points, so there goes that plan i guess! π Maybe the balance in this path could've been adjusted better, since so many enemies just die to the buzzsaws so it's pretty easy to passively dodge and just wait for things to clear up on their own.
