This week there was a debate on the Giant Bombcast about which Mario games count as a "main line" platformer and I want to put my hat in the ring for the definitive list:
- Super Mario Bros. (1985)
- Super Mario Bros. 2 (JP) (1986)
- Super Mario Bros. 3 (1988)
- Super Mario World (1990)
- Super Mario 64 (1996)
- Super Mario Sunshine (2002)
- Super Mario Galaxy (2007)
- Super Mario Galaxy 2 (2010)
- Super Mario 3D Land (2011)
- Super Mario 3D World (2013)
- Super Mario Odyssey (2017)
- Super Mario 3D World: Bowser's Fury (2021)
- Super Mario Bros. Wonder (2023)
The US version of SMB2 is a reskin of another series, Yoshi's Island is a Yoshi game, the Game Boy Mario Land games are B team spin offs, the NSMB games are just rehashes/"reimaginings" of the old games, 3D Land counts cause the name is just an homage, and Bowser's Fury feels like a real ass Mario game but with a smaller scope.
Here's my list of what I consider "mainline Mario" the arguments come after the break.
Super Mario bros. (and Super Mario bros. 2 JP as an extension)
Super Mario bros. 2 West
Super Mario bros. 3
Super Mario World
Super Mario Land
Super Mario Land 2
Super Mario 64
Super Mario Sunshine
Super Mario Galaxy 1 (2 as an extension)
New Super Mario bros. 1, Wii, 2, U
Super Mario 3D Land&World
Super Mario Odyssey
[Bowser's Fury]
Super Mario bros. Wonder
I'd absolutely count "SMB2USA" as its differenciating elements got absorbed into Mario. In a way SMB2JP with how unbalanced it is and how little it brings feels less like a mainline game to me.
I have my doubts about Land as it's a really odd one but I'd count it and I see absolutely no good reason to exclude Land 2 which is as "mainline Mario" to me as it gets. I see some bias against handheld titles from you here, which isn't valid when it comes to Nintendo games imo.
Now where I agree is regarding World 2 and Land 3, these being different enough to have birthed spin-off series. Where I think Doki-Doki was "absorbed into Mario" these in my opinion rather detached quickly in spite of what they were first labelled as.
The 3D titles all count though I'll come back to 3DL/W.
I think it makes little sense to exclude the NSMB games. You can see them as a separate branch but they are still a very core Mario experience. They were what was the closest to "classic Mario" for decades and while they were overly safe and not very innovative, they still have a gameplay/control style that is unique to them (even though it's extremely safe and a refined version of the first 4 games) and defined the look and feel of many Mario elements throughout their very iterative run.
And I consider that NSMB is also the basis for both Super Mario 3D Land and World. Same esthetics, same sticking to tradition.
If I were to exclude NSMB I would also exclude 3D L&W.
Now regarding Bowser's Fury, I won't label it as a simple extension because the free camera, movement and overall gameplay totally differenciate it from 3DW/L. On the other hand it simply isn't on the scale of a complete game. I'm leaning more towards excluding it as an odd experiment but ... I guess I like it too much.



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