Having good friends who also stream games I haven't tried but have considered giving a go, who'll understand if I have to mute the audio or leave suddenly, are often how I find games I actually do enjoy.
Zone Engineers is a great example of a really good-looking game with a sensory-dealbreaker for me (there are a couple of other recurring effects in game environment I find difficult to manage, but this one is The Big One) involving the sound effect each and every time you open a cupboard, chest or locker to loot the contents.
Invariably, the opening sound effect is a loud, violent SLAM in metal and hard tone, and even if I know it's about to happen it triggers my younger self's sensory memory so severely I've had to fight off a panic attack more than a few times and again, because of how it affects me I can't know if I'll dislike it but manage, or if my emotional and psychic response will be a whole lot worse.
Dead by Daylight's sound effects of suffering- crying, shrieking, agonized and painful sobbing, even visceral onomatopaea when a Survivor/Victim's body is impaled, cut or stabbed in the in-game mechanics- I can't handle, not remotely. The actual, novel mechanics of the gameplay I rather like but the sound-sensory environment hits me too hard in the gut and in the heart.
-2Paw.