@hemlocks and i made a game. it's short, you can beat it in literally a minute and yet somehow it took like 3 weeks to make. it was a fun little project and we might do another in the future.
I did the art and music, and @moonflowers did the design and code! the production title on my end at least was Mild Gunman lmao
the original plan was just a couple or three duels and a single desert stage, and even though flower is remarkably resistant to scope creep we ended up with 5 unique stages and gunmen that i love a ton, along with between stage cutscenes π
this was my first serious shot at making a game for a small engine (and my first time dealing with GB Studio period) so it was a very harsh and tedious crash course on the gameboy's technical limitations lmao. about 80% of the way into the project, i realized that a lot of the tile/sprite limits could have been sidestepped by having some of the enemy be made up of background tiles (like Rescue Rangers bosses on the NES for example) but damn it we shipped something and i could not be more proud of us πππ it's pretty difficult (most of the gunmen will try to trick you into shooting early) but very short, hope you give it a try!
