Lately, I've been thinking about an old game series: Bust-A-Groove.
Bust-A-Groove 1 & 2, or Bust-A-Move: Dance & Rhythm Action 1 & 2 in Japan as the name was already claimed by two lil' guys before it released in the west, is a PlayStation 1 rhythm game released in 1998 and 1999/2000 respectively. These games rode off the genre-defining high of Parappa the Rapper and the continued successes of Um Jammer Lammy and Dance Dance Revolution going into the second game.
But what makes Bust-A-Groove special?
- A focus on dancing that pairs perfectly with the game's varied and great music.
- A versus experience that's more than a score attack by adding attack elements against an opponent.
- Unique characters (and stories) that stick in your memory and help you fall in love with the whole package.
So in this two-part Chost, I'm going to spend too-many words talking about the 3.5 games (as far as I know) that make up the Bust-A-Groove legacy.
Here I'll begin with an overview of the first two core games and how I came to love them. Then I'll move onto talking about each of the games in the second post.
Planning on starting it this or next week 😌 The job search (obviously?) took priority and still is, but all this is just to say that the project hasn't left!
