One, maybe-but-doubtful more unique issue for me is thinking too hard while playing fighting games.
What does this look like?
It's effectively the reverse of flowcharting.
one of the reasons that now i'm mixing casual matches back into my gameplan for street fighter 6 is that they remind me to "play loose" so that I can carry that into ranked play or just playing in general. i may make more mistakes when i play loose but i'm less likely to completely lock my brain down when I need to be awake.
sajam kinda talks about what I mean when I say "play loose" in this video here (warnings for casual ableism) --
and watching it reminded me that the most important thing in fighting games is similar to the most important thing in martial arts -- you have to be ready to move but not stiff or tense.
things I say a lot when I'm playing and feeling myself lock up:
- I'm thinking too hard
- I'm anticipating too much
are pretty much rooted exactly in what Ryyudo is getting at in their post. the idea that you have to always be playing cleanly and precisely to clutch out a w...sometimes, no, that's not the shit to do at all. sometimes you just get a little feral, a little brazen, and hop to it.
