30-somethin slimegirl;

see my pinned post;

sometimes im horny on main;

but also not always;

MINORS DO NOT INTERACT;


i've been making some progress on my next album? ep?, maybe i can have it done in 2 months or something

a lot of my music from a creative perspective is about delays and reverbs and so on


for the music projects after this i think i want to try my hand at hand-writing my own reverbs for it? i have a bunch of code for it i wrote in rust for a game project (that i still hope will see the light of day in one form or another!). and i could just bring a lot of that over to a vst or whatever.

but that whole thing has been a learning experience and im like sort of at the stage where i might be able to start doing Weird and creative reverb shit now that i've learned a bunch of fundamentals? a year ago reverbs to me were a bit of a black box, like i've been fucking with modular synth programs since i was 13 but i never understood reverbs. and there's a lot of things i could do that are rare.

honestly it still surprises me how little even just delay lines are really used as much as they could be in conjunction with other stuff. like a simple example of something that sounds incredible but i almost never hear is: putting a ring modulation in the feedback loop of a delay line. every time you feedback you get new and interesting changes in the sound. a ring modulator gives you the sum and the difference of the frequencies, right? so if you input, for the sake of example, just let's talk sine waves. input: sine wave at 400hz, modulator at 100hz, right? so the first pass you get a 300hz+500hz, then the second pass you get 200hz+400hz+600hz, third pass you get 100hz+300hz+500hz+700hz, and so on. like you get these bizarre diverging frequencies. it's a very distinctive, recognizable sound. it's oddly alien, and i've almost never ever heard it used in a plugin or music

i really wish renoise itself simply supported putting a feedback loop in send channels (with a delay larger than the buffer size ofc). that would be so sick. i could just build very cpu-expensive but bespoke things that way. they probably dont allow it bc people would destroy their ears. honestly so much of working on reverbs involves hovering my hand on the mute button.

or maybe i wish i had the command over max/msp itself to just like use it to actually make whole tracks entirely in it. i just don't really have the right energy for that. like, it's absolutely perfect for me to make a little tool that i generate some sounds with and i import into renoise but creating large structured works is just so much of a pain. it's the old paradox of procgen; people think it saves time but really it takes more usually, so you need to do it because you want specifically the procgen's other effects

hm this post got a bit long

Now Playing: The Comet is Coming - Pyramids


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