SamKeeper

Then Eve, Being A Force

Laughed At Their Decision



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SamKeeper
@SamKeeper

simply imagine what your game would look like if it was entirely textually described, and then port it from Unity into Twine. easy!


SamKeeper
@SamKeeper

after AHOGT I was like for my next game I simply will replicate dark souls combat, which I have not played but watched some video essays about, in twine, with a procedurally generated setting inspired by breath of the wild, which I have not played but watched some video essays about, and which requires me to essentially build an entire text gen engine inside of twine.

this attempt did not go very far.


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