If you asked me where my biggest improvements have been for writing ttrpgs from when I first published We Attack and Shatter the Throne the answer is workflow. Doing Game Jams and learning more about publishing software were the two big steps I needed to take. Both of these things really matter when I think about when I need to close out a project, and that knowledge of what it takes to get something across the finish line means that I have all of these semi-abandoned WIPs. Why are they cast into a Google drive folder? Because they don’t have enough content, not enough inspiration to justify running it through even the most simple layout stuff.
