Iffff you like Fist oor are interested in the jam feel free to check it out! Comments, feedback, etc welcome and would be glad to hear.
It's the first major work I've published that's more than a 2 page slap together of a game. I'm pretty happy with how it turned out overall. I took some swings with throwing fiction within it and tried to give a good number of bases, options, and abilities to really be "ULTRA" for me.
Features and deeper explanation below, taken from the Itch page:
Features:
Four Types of Bases
- Each with unique Traits, Advantages & Disadvantages, and Abilities.
Advantages & Disadvantages
- Broad fictional features each base has, to be exploited/explored by both players and GM.
Abilities
- Unique base specific actions the entire team may benefit from or use, each utilizing features of the selected Base type.
Downtime
- A post mission downtime system built on spending RQ (Requisitions) to prepare for missions and alter your character.
- Earn via missions, rewards, and optional objectives
Fiction
- Pages bordered with a fictional write up of a Mobile Base team's infiltration of a hostile base for a piece of critical equipment.
Base Types:
Mobile: On the move, versatile, well equipped.
Fortress: A bulwark, armed to the teeth, reliable.
Subterranean: Unique, exprimental, secure.
Hidden: Specialized, creative, secretive.
- Each with four Traits and Abilities specific to its style and theme.
