I've been really captivated by anthropomorphic mouse ttrpg, Mausritter, lately and something that hit my like a brick when I started running it is that there's no perception/study roll equivalent and it's super interesting I'm not totally sure how I feel about it. It kinda makes me feel like my habits from other games of using perception checks to reveal information about a scene to my players has been a crutch. It forces such a different style of gming and I'm looking forward to feeling it out.
