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One Canuck built the #ttrpg tag and the #mecha tag. And that was me.

Cohost Cultural Institution: @Making-up-Mech-Pilots
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gamedeveloper
@gamedeveloper

"...If you're starting a new game project, do not use Unity. If you started a project 4 months ago, it's worth switching to something else. Unity is quite simply not a company to be trusted."

Following news of Unity's new game install fees, developers from all levels have been voicing concerns about how the new system may facilitate new forms of financial harassment while undermining the indie game community and disincentivizing success through their platform. Joining the chorus is former Game Developer EIC Brandon Sheffield, who has a thing or two to say about whether or not Unity can be trusted anymore.

For more insight, check out the full blog post on Game Developer.

Submit your blog to Game Developer here: https://reg.gdconf.com/blog-submission.


danielleri
@danielleri

"Ultimately, it screws over indies and smaller devs the most. If you can afford to pay for higher tiers, you don't pay as much of this nickle and dime fee, but indies can't afford to on the front end, or often it doesn't make sense in terms of the volume of games you'll sell, but then you wind up paying more in the long term. It'll squash innovation and art-oriented games that aren't designed around profit, especially. It's a rotten deal that only makes sense if you're looking at numbers, and assume everyone will keep using your product. Well, I don't think people will keep using their product unless they're stuck. I know one such developer who is stuck, who's estimating this new scheme will cost them $100,000/month on a free to play game, where their revenue isn't guaranteed."


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