I don't have a complete view of like, The History of Tabletop, but it feels like the last three years or so feels like a synthesis of the last 20. For the longest time, tactical, grid based, crunchy games were the dominating force, and then around... 2010? 2012? more narrative-first games, less concerned with tactics, started making major inroads (yes, I know the market is still dominated by the big companies), and now we're starting to see a merging of the two more completely/holistically.
