If you don't gel with this pitch, a context-based FitD action rating that other players can give you contempt tokens if they think you're abusing it, you better mute #exilium. Because this is truly what I think about roleplaying games all in one spread.
This is what I think is hot and sexy. I'm not content with leaving roleplaying games as "I get to make a cool build out of a book and then roll a dice and explain how it does a bazillion damage" or "I want to do a deep character study."
I need 3-5 people making choices and knowing how other people feel about them. I need people being permissive about dogma because fuck, the old masters were killed in their beds and dogma didn't save them. I need people letting shit fly because dammit, a game is about winning and we're here to win. I need people holding to the code because if we can't follow that then we've lost. I need people issuing doubt in retaliation to slights. I need people choosing never to warp the weft because you can't lose if you don't play.
Warping the Weft is this and more. It's a safety valve to juice your dice roll and the only thing holding you back is the other players at the table. I talk a big game, but I wrote it knowing that the outcome that players let each other off the hook when they need that power has just as much a beautiful truth as the outcome of players suffocating each other in doubt. Warping the Weft doesn't invent a new social relationship. It makes a subtext text and keeps a record. Fuck around and Find out. Whatever you do with it will be what you did with it.
(Now I just gotta finish this fucking layout and then enjoy playing my fucking game)
