A buddy of mine has more Into The Dark terrain than he knows what to do with, so we put our heads together and sketched out some basic ideas.
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The bulk of the board will be the Space Hulk itself, with the breachers entering through 3-4 separate points.
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Players can enter with a Boarding Party of about 30-40 troops or Kill Teams of 6-10.
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Boarding Parties have numbers and access to greater amounts of special weapons, but have little intel about the Hulk itself with objectives that are harder to achieve.
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Kill Teams have little in the way of resources, but their individual agents are far hardier. Moreover, they have more intel about the Hulk and the gear to complete their objectives faster.
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Gunfire, melee combat, and even sufficient movement increases the Alert Level, causing the malign intelligence within the Hulk to send more numerous and powerful forces against the invaders.
The balance we're trying to strike is that a united Kill Team could take on a single unit from a Boarding Party without serious issue, but more numerous or focused fire would cause them serious problems. If/when we have more ideas I'll share them out, but we're still in very early drafting stages.
