Scampir

Be the Choster you wanna read

  • He/Him + They/Them

One Canuck built the #ttrpg tag and the #mecha tag. And that was me.

Cohost Cultural Institution: @Making-up-Mech-Pilots
Priv: @Scampriv

posts from @Scampir tagged #armor astir: advent

also:

Blades in the Dark has this requirement of you to start the daring heists and breakneck schemes of the game in media res. You begin play of The Score, the actual thing happening, in the middle of it. There is an Engagement Roll to determine how well everything went up until this point. You begin play in action. You start grappling with challenges and obstacles and consequences immediately.

This was an ice-water shock to me when I first heard about it. I liked the proposal (who doesn’t like having fun faster?) but I really had to reconsider what I had thought about games up until this point. Thinking about it, the general ttrpg starting point of a genericized idea of a fantasy inn (in practice an interchangeable term with pub, or tavern) has been long derided in the broader play culture. I can provide points on how the Engagement Roll highlights what the struggles with the inn start are: First, it siloes a space that could be played in into a procedure. Second, it categorizes that roleplay as undesirable, and it shifts the focus of the game through this excision. When looking at the change it makes to the tone of play, it changes the start of play to being in action and not at rest.



daily-indie-ttrpgs
@daily-indie-ttrpgs

Armour Astir Advent is a gundam and escaflowne inspired ttrpg set during a conflict between the fascist Authority, and the rebellion. and that's all you need to know about the setting, any further details are chosen by the players, it's in essence a mech game like lancer, but trying to emulate the felling of shows like Gundam, which focus more on faction fighting and the psychological toll of war. One of the best praises I can give it is that the Gravity Clock is the sickest relationship system done in any game