and welcome to MY cohost. I have put this off from my initial activation, mostly because I enjoy being an ephemeral online presence. I'm going to be upfront and say that you probably don't know me.
That's fine. I am primarily on Cohost to talk about roleplaying games. You can find mine here. What I have published on Itch.io should give you a good idea of the roleplaying games and kinds of roleplaying games that I am interested in. Sadly, there isn't a myanimelist for roleplaying games yet. I am by no means a popular author, luminary, or an expert; but here I am nonetheless writing something for you to read.
Some general rules I try to stick to when thinking about what to write are:
- Pushing beyond old topics of theorization for roleplaying games
- Distinguish between what the text used for a game is providing for me and what I am contributing to the game as it is played
- Articulate a particular aspect of the text as it impacted the game in a way that surprised, intrigued, or challenged me
You could peg me as a critic or reviewer, but I really see myself as a play-tester. Hopefully I can develop my writing here in a hobbyist capacity.
Rest assured, I'm here to post! From the time of writing ' don't really know if I'm going to drill into anything in specific, but I do really enjoy writing out de-briefs after playing trpgs which I think make for good post material.
I'm in the process of typing up a similar post on tumblr right now, pretending that what we learned here is something others will listen to. I think a blog would be a better move but I need more time to figure out what I want. I'll find a way to connect with everyone through archives and such; I also bet I can just find you online through canny exploration.
What did we learn here? Jokingly, I think it's that many of us can be friendly regardless of what games we play, that we have different ideas to pursue to different ends, and that such a thing is very pleasant to be engaged with. I think we've learned to reign in some claims, to share what makes games important to us, to actually read someone's post when they ask for a game recommendation, and to dig deeper into the itch.io bundle to find a book for a game you didn't know you even wanted to run.
Furthermore, I think we learned what positive engagement looks like, but most importantly to me the throughline was that I needed to talk less about games and play more of them if I wanted to get anywhere. Which is why during my time on cohost I took on running ICON, The Bureau in Robins, Voyage, Spire, Heart, my own game Textor Exilium; and playing Mausritter, MOTHERSHIP, Armor Astir: Advent, PLANET FIST, The Electrum Archives, LANCER, and His Majesty the Worm. I wish I could have played more; in fact I regret it.
But that is enough I suppose. Here we are at the end.
Talk less, Play more.
