The Godot Engine gets ever closer to the stable 4.0 release with many more bug fixes and refactoring that will continue to make future development faster and better. Exciting!

I am SenshellShark,
also known as Lacey or Shelly. I like to illustrate, animate, design and develop. Currently I've been focused on 3D character modeling and animation!
| Tools I Use: | Blender, Krita, Godot |
|---|---|
| Fun Doodads: | senshellshark.neocities.org |
| Recommendations: | CoPosters & Tags |
The Godot Engine gets ever closer to the stable 4.0 release with many more bug fixes and refactoring that will continue to make future development faster and better. Exciting!