
Been thinking a lot about how I want the gameflow should go for the game and as a result while I'm still planning that out, I thought I'd show some minor things this month.
Since you're not always going to have access to your guitar attack, Dee can perform a slide that doesn't damage an enemy but stuns them and throws them back.
Part of the game flow, There's now exit doors for levels, to show this off I thought I'd show a small puzzle for getting the door open.
You've probably noticed that I've use * a lot when mentioning the game's title, the "funkin" part of the name is variable, what that means is that depending on your preferences it could mean another work, it doesn't take a lot of imagination to imagine what this game's alternative title is.
You can see this months update early if you become a patreon member
