subway WIP
trying to make a sci-fi adjacent subway platform. still a fair way to go. UV mapping is hard esp when dealing with blender's procedural textures

Video game-adjacent music for your podcast, stream or game, if you have coin.
Learning Blender with the hope of applying it to my music making
subway WIP
trying to make a sci-fi adjacent subway platform. still a fair way to go. UV mapping is hard esp when dealing with blender's procedural textures