brain full of slush tonight
tell me a thing you think i should try

Video game-adjacent music for your podcast, stream or game, if you have coin.
Learning Blender with the hope of applying it to my music making
brain full of slush tonight
tell me a thing you think i should try
subway WIP
trying to make a sci-fi adjacent subway platform. still a fair way to go. UV mapping is hard esp when dealing with blender's procedural textures
not much more progress. i just felt like making it worse
any good beginner resources for Godot?
anyone following me know anything about that?