๐Ÿ”ปvulpera ๐Ÿ”ปenby, grey ace, ฮ˜ฮ” ๐Ÿ”ป๐ŸŽฎ #ffxiv DNC/SMN #wow Enh Shaman ๐Ÿ”ž๐Ÿ”ž๐Ÿ”ž

posts from @ShugoWah tagged #final fantasy xiv

also: #ffxiv, #Final Fantasy 14, #ff14

CryptidChiroptera
@CryptidChiroptera asked:

What do you think FFXIV and WoW could probably do best to learn from each other? What does one have but the other desperately needs?

this way may be a hot take, I dunno, but as someone who's put hundreds of hours into the endgame of both in their current state, I think WoW is far and away a better game mechanically.

FFXIV's gearing is grey lukewarm dishwater compared to WoW's wacky interesting engaging gear and set effects. FFXIV's cosmetic system feels like it's 20 years old compared to WoW's comprehensive transmog catalogue. FFXIV's current meta of needing hyper-consistent alignment with your party's two-minute buff windows to be effective is annoying at best and bad for fight design at worst, compared to WoW's relatively free-form fight timelines. FFXIV has little to no content for people who want a challenge but don't have time for an organized static, compared to WoW's mythic+ dungeoneering

that being said, even with a lot of negatives around FFXIV's design, I do like both games a lot and I cherish FFXIV from a thematic stand point, of course. that game means a wild amount to me. and as we've moved forward from ARR, which was very much just "WoW but worse," both games have diverged and developed into very different games in a way that might not be evident to people enjoying either at a casual/surface level. I play FFXIV mainly for its story and difficult 8-man boss fights, and I play WoW mostly for it's larger-picture themes/art design and it's smaller-scale 5-man mythic dungeon content. I like that WoW is a keyboard game and (for me) FFXIV is a gamepad game, so they feel separate and compartmentalized for my muscle memory. they scratch different itches and I think that's fine

tl;dr FFXIV needs a glamour catalogue like yesterday

edit: also WoW lets me be a little critter. FFXIV lets me be a big critter, which is close, but not as good


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