SiFSweetman

Professional Artist

Illustrator for rpgs. 2D generalist and AD for games. Gray/Ace.
inquiries: si.f.swe@gmail.com


I need you to know that in spite of having done half a dozen or so of these, I literally have to go back to the most recent one I've done and check how I format the title every single time. The order of the words "Twitter", "Illustration" and "Round-Up". Gotta make sure.

All but one of these images are taller than they are wide, so I apologize in advance to folks using a wider screen to display these.

Castle Full of Blackbirds #2 by Wylie Beckert. In greyscale (lower half) and sepia tone (upper half), a thin, half-submerged, long-haired figure holds a long dagger to their finger, shedding on amber drop of blood, beneath a cloudy hellscape of eel and skulls. Castle Full of Blackbirds #2 by Wylie Beckert
Wylie Beckert's combination of graphite and ink wash/watercolour is something I've long admired. I highly recommend looking at her site for a broader scope of it. I associate it with these undulating motions. Everything feels a little floaty, and a little like it's drifting, the way some Rococo paintings do. I love the really stylized skulls and the both the eel and figure feel like they are aesthetically influenced by Froud in their eyes and facial proportions. I love the way that Beckert has lightened up the sepias of the smoke and eel such that it forms a halo around the head of the submerged figure. A glimpse of what was by Lisa Heidoff. At waters edge, a single reddish ray of the setting sun hits the top of a great overgrown dome, now long underwater. Small hints of human buildings lay beneath water's surface where ducks swim. A glimpse of what was by Lisa Heidoff
Lisa Heidoff is working a realm similar to landscape woodblock prints I associate with the Ukiyo-e art movement in Japan, in its subtle gradients and the way colour blocks are separated by black lines as well as the way light on water is depicted. I love how subtle the implication of drowned buildings is, here. The unnatural shape of the hills could be coincidence if not for the obvious presence of a castle or church spire. Really elegantly executed. Kinyru by Nure Kabe-ya. A depiction of the legend of the Koi Dragon. Looking up at a bridge spanning a waterfall we see koi swimming upstream. In the background dwarfing the mountains is a Koi Dragon, in the same calico colours. Kinryu by Nuri kabe-ya
Nuri kabe-ya's work is often defined, for me, by absolutely colossal creatures, a great sense of scale and beautiful environments. The concept here is a pretty simple depiction of the legend of the koi fish that swims up a waterfall to become a dragon, but the execution is beautiful, angling the image so we get a clear fore, mid and background, giving us the fish scale, human scale and landscape scale as well as a story as we move up the image. The fish in the foreground, the fish swimming up the waterfall, a person awestruck, the final result. Greed by NEZ. An eight-armed figure clutches a thin staff from beneath red robes. Arranged around their face is a crown of pointing fingers and open eyes. One pointing finger obscures their right eye. Greed by NEZ
If you have not been following NEZ's work before now let me say that if you like Greed, here, you will like NEZ's character designs that often give fantasy a Biblically-accurate-angel vibe. I really like the decision to to make the bottom lines of the robe that vibrant light red as it fades into darkness, letting us still see the folds of the robe as it crinkles. Great fabric work building folds throughout this. Commission by Moyang. A tall white-robed figure, long curling white hair emerging from beneath their hood. Moths alight on their back. They cup their hands in front of them. They are faceless and blood pours from where their face is down onto their hands. In their hands sits a figure in an eclipse, on fire, in dark robes. Commission by Moyang
I think what really sells this image for me is the way it is using the structure and language of a medieval icon. Icons, of a certain school, especially when designed for thin panels that would be used to decorate small areas of wall in the church, were tall, thin images. Long proportions and flat perspective. You can even see the hint of an eclipsed halo, also characteristic of a medieval icon. The hair here is the stand-out I think, but I also love the decision to make both the fire and the blood a single flat colour with no lines.


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in reply to @SiFSweetman's post:

I want to say thank you so much for these - I have such a zero desire to log into twitter anymore but some of my more positive memories there involve all the artists I followed. These curated posts are a nice reminder of how it used to be, and your taste is right up there with what I love seeing.