SiFSweetman

Professional Artist

Illustrator for rpgs. 2D generalist and AD for games. Gray/Ace.
inquiries: si.f.swe@gmail.com

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in reply to @SiFSweetman's post:

I have a character arc (how playbooks work in this game) called The Fool that is dedicated to being bad and if I'm honest it is 100% my favourite one. It includes a variant on the battle of wits move that relies on your arguments being confusing and/or stupid. It also includes this one: "When you do something you have been explicitly told not to, take advantage on your next roll."