Video essays analyzing game design, narrative, and media

(by Isaiah Everin
Lead AI/Enemy Designer @ Crystal Dynamics
He/Him ๐Ÿ‘พ - Gay ๐Ÿณ๏ธโ€๐ŸŒˆ - Game Designer ๐ŸŽฎ
Combat ๐Ÿ—ก๏ธ - AI ๐Ÿค– - Tech ๐Ÿ’ป - Narrative ๐Ÿ“–)


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Really enjoying the combat of Stellar Blade and feeling weird about it. Maybe I should've waited for it to be on PC to mod in a character that makes it less bizarre to watch. My roommate and I are just sarcastically shouting "time to goon" half the time, so perhaps that irony is making it easier to tolerate this protagonist. But the combat animations and boss designs are just... Soooooo cool. And that's why I play an action game, so... Ouagh.


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